Factsheet

Developer:
Funcraft Games
Based in Terwolde, The Netherlands

Release date:
March 22, 2018 (EA release)

Platforms:
PC (itch.io)
PC (steam)

Website:
lgnkm79.itch.io/hypertrain

Regular Price:

USD$9.99

Description

Control a high-speed (1000kmph) bullet train across a dangerous rail network consisting of crazy loopings, corkscrews and such. Work as an honest transporter and earn your income by transporting goods and people between cities while defending yourself against packs of Marauders. Use your cash to upgrade your train with more wagons and abilities. Claim and upgrade cities to boost your income. Or ... choose the pirate path and rob your way towards victory. The first hypertrain to reach 50 wagons wins.

History

I've been interested in high-speed trains, transporation and rollercoaster track building since childhood. Hypertrain is an attempt to combine all these into one game.

Features

  • world's first 1000kmph hyper speed train simulator.
  • A procedurally generated map consisting of interesting roads and huge cities to explore.
  • Earn extra by clearing marauder nests, racing in time trials, exploring cities and hunting for bounty.
  • Get creative and use your hypertrain's build function to build massive 1000kmph rollercoaster tracks!
  • Fluent 60Hz gameplay.

Videos

Trailer YouTube


Images

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download logo files as .zip (18KB)
logo
logo

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Development Blog
Can be found at forums.tigsource.com.


About Funcraft Games

Boilerplate
Funcraft games is an independent game studio formed by Roy van Ophuizen.

More information
More information on Funcraft Games, our logo & relevant media are available here.


Hypertrain Credits

Roy van Ophuizen
Programming & Game Designer

Nikky Oryzano
UI icons

VENDELCG
UI icons

Maxvic
Music


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks